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Archive for July, 2006
Rotor House in AW
This is one of my better builds. Lush green grass all around, a nice-looking “fence”, and everything just fitting together. Good stuff. Of course, I didn’t come up with this idea myself.
I basically tried to recreate this. Doesn’t quite look the same, but it’s as close as I could get within AW’s limits. I think […]
DeltaleX/DX2 Status Report
I finally was able to convert DeltaleX over to 4.1, so it now logs into a 4.1 universe, does property queries, etc.
Work is not yet finished, though. At the very least, I’ll have to add support for v4 objects in propqueries/backups. Then I’ll have to get Movers showing up on the Radar. There are probably […]
Praying for Prey
My order of Prey finally arrived. I pre-ordered the thing, expecting it to arrive at least somewhat promptly… and it doesn’t get here until a week or so after public release. Wonderful. At least it got here, anyways.
I played through the whole game, and I think I can safely say that it’s a winner. It […]
First Post on New Host
After a bit of consideration, I have decided to “move” my site to wordpress.com. My old host was fine for awhile, but turned out inadequate as of late, unfortunately. But hey, it was free hosting. How can I complain?
Since wordpress.com cannot host some of my files (they only allow images), they will eventually be hosted […]
Projects
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- SLeek
Lightweight SL client - Alertix
Pop-up reminders - ChipSharp
Chip-8 emulator - ImageUpdater
File updater and notifier - SuperTools
Useful utilities
- SLeek
Support Development
- If you'd like to support further development of my projects, such as SLeek, feel free to send a donation. At least $5 USD is recommended, but you can choose any amount.