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SVN's archive
SLeek SVN 1/22
Changes to SLeek SVN since 1/06:
Update to latest libsecondlife allows for CAPS support and unicode in IM, chat, and profiles.
More inventory functionality: texture preview, view/edit notecards and scripts
Overhauled the tab system. Tab bar is dockable to arbitrary positions. GUI is generally a little more responsive.
Several other GUI tweaks.
Added basic Profile viewing.
Added Debug Log dialog, accessible […]
SLeek SVN 1/06
Horray, another commit!
Changes to SVN since 12/28:
Updated to latest libsecondlife.
Inventory received several improvements. Streaming download, right-hand Properties pane, sort by name and date (date sorting broken at the moment), and rez objects straight from inventory.
Added “Always Run” option to the Control menu.
Fixed follow code so that the bot doesn’t wander off in a random direction.
Fixed […]
SLeek SVN 12/28
Yes, that’s right. I finally got a disk quota expansion for my SVN repository and can start committing things again! However, to keep size down, there are some changes:
Binaries of any kind will no longer be in SVN. This is what was causing size bloat in the first place. This also means that things like […]
Projects
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- SLeek
Lightweight SL client - Alertix
Pop-up reminders - ChipSharp
Chip-8 emulator - ImageUpdater
File updater and notifier - SuperTools
Useful utilities
- SLeek
Support Development
- If you'd like to support further development of my projects, such as SLeek, feel free to send a donation. At least $5 USD is recommended, but you can choose any amount.